Ask An Indie: Martin Grider, Abstract Puzzle


MartinThis is Ask An Indie where we interview local independent game developers to learn how they make, do and create.

The Indie: Martin Grider, Lead Developer, Abstract Puzzle.

What inspired you to start making games?

One theory is that creativity is not learned, but that we “unlearn” is as we grow older. I think play is the same way. Watching my 6-year old, she’ll make up more stories and games in a half-hour of make believe than I can manage in a week. It’s like her brain is doing what our brains only do while we are asleep — leaping from one idea to the next with only tenuous connection between them, if any.