Ask An Indie: Farzan Fatemi

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Welcome to Ask An Indie where we interview local independent game developers to learn how they make, do and create.

The Indie: Farzan Fatemi, hobbyist developer

What inspired you to start making games?

I started playing video games “seriously” in college. I had played many games while growing up, but I think college was the first time I realized what rich experiences video games could be.

At around the same time I started learning programming in MATLAB for a summer research job in neuroimaging. I found out that programming was actually really fun and not as hard to start learning as I thought it would be. So I decided to take some computer science classes later on with the intent to eventually take game design courses.

At what age did you create your first game?

21. The first game I made on my own was for a class, and it was a text adventure game about an ambitious yet jaded cat named Mr. FluffyPotato who wants to escape his owner’s home in Nafurville so he can go to Chipawgo and pursue his dreams.

What formal training do you have that has helped you?

I took a couple computer science and game design/development classes in college.

What are some of your favorite tools or resources?

Unity, Unity, and Unity. And the internet, of course. I also love to talk to people and get their insights and perspectives.

What game(s) have you published and on what platforms are they available?

Adjacency is available from Itch and Steam for Windows/Mac/Linux.

What is the most challenging thing about being a game developer in the Twin Cities?

I haven’t come across any challenges specific to the Twin Cities, but the biggest challenge I personally face is being able to find enough time to devote to making my games. Game development is hard enough already but juggling it with full-time school or work is another feat in itself. I’m also not as involved in the local game dev community as I’d like to be due to time constraints.

What is the most rewarding?

Seeing someone genuinely enjoy a game I made.

What advice would you give someone trying to break into the industry?

I don’t think I’m really qualified to give such advice. But if you’re in the Twin Cities, you should check out GLITCH if you haven’t already.

Is there anything else you’d like to share?

Yes, here is a drawing of an owl.

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